Environment Piece (Work in Progress) (SubD). I wanted to do this as an NPR project using Maya and Arnold, but settled for a mixed look with some of the foliage having NPR elements. All of the foliage was done by me. Used a lot of modified paintFX brushes as well as manual modeling.
Scattering was done with a mix of MASH networks and manually duplicated instances. Textures only have the basecolor channel. No Normal or roughness maps. In the future, I will do a less crowded asset, with more focus on the quality of the foliage, and PBR textures.
Learned a lot about foliage on this one!