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FoodTruck Environment

FoodTruck environment, concept by unknown artist (Let me know if you are the artist! This concept is so cool!) modeled in Maya, Textured in Substance. Used Substance Designer for the brick pettern. All done by me in Maya.

Divided Sections of the truck into UDIMS and textured them in Painter. I used an aiLayer material with 3 different materials for the ground and used MASH to scatter trees and flowers. I will keep adding tweaks to it, like the umbrella needs to be deformed with a lattice.

For the truck, I used coat channels and exported them into an alpha map to connect it into Arnold.

I think I got most of it faithful to the concept, although some things like the roof tiles need more attention.

Will upload more shots later on!

Render

Render

Wireframe

Wireframe

Concept

Concept

Uv Samples 1

Uv Samples 1

Uv Samples 2

Uv Samples 2